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Integration Engineer (SL)

Multiple Cities, LATAM · Computer/Software
The Platform Integrations Team (PINT) is responsible for helping game teams leverage the
awesome portfolio of services made by Player Platform. For example: sign-in, chat, voice,
game service infrastructure, and content entitlements, to name a few.

We do this in two ways:
- Direct engineering support, by embedding and working on games in conjunction with
game developers
- Indirectly, by creating independent, high-quality example code and documentation

Integration Engineer Role:

Responsibilities
● Writing code to integrate upcoming games with the Riot client SDK
● Helping game teams onboard to Player Platform services, (for
example: Sign-in, Chat, Matchmaking, etc).
● Writing and updating documentation where needed
● Identifying technology gaps in the platform; providing feedback and
suggestions to improve
● Collecting data to help inform Product Owners' prioritization calls
Day-to-day
● Attending team rituals and making progress on individual and team
deliverables
● Working directly with both the game team and platform engineers to
● Writing and validating integration guidance (e.g. readme docs,
example code) given to game teams
● Providing feedback on technical design proposals
● Staying up-to-date on best practices of service-to-service and
client-service architecture
● Breaking down large work and feature requests into smaller
chunks when necessary
● Discovering and establishing best practices for platform use
● Working with platform teams to review technical documentation for
game team use (e.g. onboarding steps, API designs)

Skills required

- Software development (We work mostly in C++, Go, and C#)
- Communication - able to effectively communicate technical thoughts and work status, both in writing and verbally

Nice to have

Experience with games engines such as Unity and/or Unreal Engine

More Openings

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